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Project: Reboot is a page dedicated to the projects which various developers have created in an attempt to restore Spineworld to its former glory. See the sections below for information and download links.

Spineworld Remake (2012)[]

Gauthiers_amazing_episodes-_SPINEWORLD_IS_BACK!

Gauthiers amazing episodes- SPINEWORLD IS BACK!

In 2012, Trave created an offline executable version of Spineworld, which could be downloaded and played on Windows PCs. See the forum thread here. The download links no longer seem to be available. Please post here if any are found.

* If you are viewing the attached video, it is advised that you do not download any files linked to in the description of the video. The author of the video is known to publish .bat (batch) files which are command line files, and can perform commands on your computer, such as open websites in your browser, or shutdown your computer unexpectedly.

Spineworld v2 (2013)[]

Spineworld_is_back_o_o

Spineworld is back o o

In 2013, a new Spineworld remake emerged online. It was created by MaouKami, a legend of the Habbo Hotel development community. This version of Spineworld was created using the official classic files from the game, and fully supported multiplayer. The game was accessible at spineworld.me, and updates and server status could be found on the Twitter and Facebook accounts. The server has since become defunct, but the forum is still available here.

Spineworld Remake (2015)[]

SPINEWORLD_IS_BACK?_-Talk-_-Beta-

SPINEWORLD IS BACK? -Talk- -Beta-

Towards the end of 2015, Sanji released a new offline executable version of Spineworld. Its gameplay is currently limited, but is great for exploring the available rooms in the world. It can be downloaded here, and the forum thread can be found here.


Spineworld (Whirlpool, 2016)[]

Spineworld_is_back_o_o

Spineworld is back o o

In July 2016, Monk launched his server to take up the Mantle of Spineworld. MaouKami's server, while slightly more complete, was not made available to the public. The source code to Monk's, however, is available here. The server has a Facebook page.

Spineworld (HadleyHaxe/Whirlpool 2, 2019)[]

After the lack of movement within the community, and Adobe Shockwave causing difficulties making it harder to run the game, Monk has decided to recreate the game in Haxe, using the HaxeFlixel game engine and using assets from both 2008 Spineworld and Migoland. The game would be playable on web browser without any plugin and a closed alpha test is planned for May 2019.

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